SYSTEM OUTPUT
about // ACTIVE
SELECTED MODULE / 04
About Pablo Guijarro
Hi, I'm Pablo Guijarro — also working under Pabel Stonehenge.
I'm a Creative & Digital Designer based in Madrid, working across visual identity, digital products and emerging technology. My path has gradually moved from visual communication towards digital products and emerging forms of experience.
My work moves between strategy and execution: understanding what something needs to become, defining the system behind it and turning that direction into something real.

Creativity as structure. Curiosity as a driver.
EDUCATION
COMPREHENSIVE DESIGN & IMAGE MANAGEMENT
Degree in Universidad Rey Juan Carlos
2018 — 2023
AI & IMMERSIVE ENVIRONMENTS
master in The Core Entertainment School
2024 — 2025
WHAT DRIVES ME
01 — CURIOSITY
Learning how new tools can change creative possibilities.
02 — SYSTEM THINKING
Finding the structure that connects strategy, visuals and experience.
03 — EXPERIMENTATION
Testing ideas before deciding what deserves to become permanent.
04 — CULTURE
Designing things with context, personality and something to say.
HOW I SEE DESIGN
I am interested in the space where visual culture, digital products and technology overlap.
I do not see branding, UX/UI or AI as isolated disciplines.
They are different tools for building clearer identities, better experiences and new ways for people to interact with ideas.
CURRENTLY
Independent Creative & Digital Designer
Madrid, Spain Remote / International
open to
Freelance projects
Creative collaborations
Ongoing partnerships
Experimental opportunities






MY PATH
INDEPENDENT CREATIVE DESIGNER
Brand identities, digital experiences, editorial projects and collaborations across different industries.
2019 — NOW
POLAR MARKETING
Graphic design, campaigns and visual communication for agency clients.
2022 — 2023
ELECONOMISTA
UX/UI design for a large digital media environment, working across interfaces, editorial products and front-end execution.
2024 — 2026
> Press ENTER to download full resume.
STATUS: AVAILABLE FOR new PROJECTS
about // it's me
MAIN
INPUT MAP / MOUSE / ARROWS / 1–6 / ENTER
SYSTEM OUTPUT
about // ACTIVE
SELECTED MODULE / 04
About Pablo Guijarro
Hi, I'm Pablo Guijarro — also working under Pabel Stonehenge.
I'm a Creative & Digital Designer based in Madrid, working across visual identity, digital products and emerging technology. My path has gradually moved from visual communication towards digital products and emerging forms of experience.
My work moves between strategy and execution: understanding what something needs to become, defining the system behind it and turning that direction into something real.

Creativity as structure. Curiosity as a driver.
EDUCATION
COMPREHENSIVE DESIGN & IMAGE MANAGEMENT
Degree in Universidad Rey Juan Carlos
2018 — 2023
AI & IMMERSIVE ENVIRONMENTS
master in The Core Entertainment School
2024 — 2025
WHAT DRIVES ME
01 — CURIOSITY
Learning how new tools can change creative possibilities.
02 — SYSTEM THINKING
Finding the structure that connects strategy, visuals and experience.
03 — EXPERIMENTATION
Testing ideas before deciding what deserves to become permanent.
04 — CULTURE
Designing things with context, personality and something to say.
HOW I SEE DESIGN
I am interested in the space where visual culture, digital products and technology overlap.
I do not see branding, UX/UI or AI as isolated disciplines.
They are different tools for building clearer identities, better experiences and new ways for people to interact with ideas.
CURRENTLY
Independent Creative & Digital Designer
Madrid, Spain Remote / International
open to
Freelance projects
Creative collaborations
Ongoing partnerships
Experimental opportunities






MY PATH
INDEPENDENT CREATIVE DESIGNER
Brand identities, digital experiences, editorial projects and collaborations across different industries.
2019 — NOW
POLAR MARKETING
Graphic design, campaigns and visual communication for agency clients.
2022 — 2023
ELECONOMISTA
UX/UI design for a large digital media environment, working across interfaces, editorial products and front-end execution.
2024 — 2026
> Press ENTER to download full resume.
STATUS: AVAILABLE FOR new PROJECTS
about // it's me
MAIN
INPUT MAP / MOUSE / ARROWS / 1–6 / ENTER


